NVIDIAUnited States
Cosmos 3
An AI model: a vision-language-action model (VLA) takes camera images and an instruction and turns them into movements for a robot. This page describes the software, not a robot.
Robotsnot stated
Key figures as stated by the developer
3 of 6 stated · 3 gaps-
Model type A
world action model - Controls not stated
-
Inputs A
cameralanguageaudio - Access A open download
- Parameters not stated
- Base model not stated
How to read the figures
- 14kgA30.9lbA
- The letter in the grey square after a figure points to the source the figure came from. Robots with several sources carry several letters.
- 74.5lb
- Imperial figures are our own conversion unless the manufacturer states an imperial figure itself. The source letter always belongs to the metric figure — a conversion has no source of its own.
Versions and notes in the key figures (5)
Model type
Developer wording: "as the backbone for World Action Models (WAMs)".
Controls
Note "Cosmos 3 is an omni-model it can generate across text, image, video, sound and action." "The policy model adapts pre-learned actions to specific tasks, domains, and behaviors at scale."
Inputs
"Generate infinite plausible futures from text, image, video, ambient sound and action input." "Post-train the generalized world foundation model on specialized camera and embodiment data."
Access
"Cosmos 3 is openly available with post-training scripts on GitHub for each modality and module."
Base model
Note "Cosmos 3 is built on Mixture of Transformers architecture."
Full specifications
5 of 12 fields stated| Field | Value | Source and caveats |
|---|---|---|
| Input and output | ||
| Model type | world action model | A Developer wording: "as the backbone for World Action Models (WAMs)". |
| Inputs | camera language audio | A "Generate infinite plausible futures from text, image, video, ambient sound and action input." "Post-train the generalized world foundation model on specialized camera and embodiment data." |
| Controls | not stated | Note "Cosmos 3 is an omni-model it can generate across text, image, video, sound and action." "The policy model adapts pre-learned actions to specific tasks, domains, and behaviors at scale." A |
| Degrees of freedom controlled | not stated | |
| Size and speed | ||
| Parameters | not stated | |
| Control rate | not stated | |
| Where it runs and what it is built on | ||
| Runs where | not stated | Note "Cosmos 3 is optimized for the best performance on NVIDIA hardware." A |
| Base model | not stated | Note "Cosmos 3 is built on Mixture of Transformers architecture." A |
| Openness | ||
| Access | open download | A "Cosmos 3 is openly available with post-training scripts on GitHub for each modality and module." |
| License | OpenMDW 1.1 (Linux Foundation) | A "Cosmos WFMs are available under the OpenMDW1.1 license from Linux Foundation." |
| The developer’s own claims | ||
| Learns new tasks | needs retraining | A Developer claim: "Post-train Cosmos 3 on embodiment-specific tasks, environments, camera or sensor layouts, and policies". |
| Works across robots | not stated | Yes only if the developer itself says the model runs on different robot models, for example robots from two manufacturers or two of one manufacturer’s models. Several units of the same robot do not count. |
Notes
- NVIDIA calls Cosmos 3 the first omni-model with native reasoning, world and action generation.
- NVIDIA also offers Cosmos 3 as a controllable, physics-grounded world simulator.
- Earlier Cosmos models (Cosmos 2 and 2.5) kept perception and generation as separate models and did not generate actions.
Sources
-
A
Manufacturer product page. www.
nvidia. · Retrievedcom/ en-us/ ai/ cosmos/
One line per source, not per figure: a source has one retrieval date. The letter beside a figure points to the line it came from.